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Author Topic: aopt License Explanations  (Read 2266 times)
Nozze
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« on: May 08, 2013, 10:06:53 am »

Hi folks,
me and my team are considering including aopt
in a .NET project. In fact we only need the functionality
realative to VRML97 -> X3D conversion and not the entire
InstantReality framework.
I'm asking here what are the limitations for commercial use?
Many thanks in advance.
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Nozze
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« Reply #1 on: May 11, 2013, 10:40:20 am »

Anyone?
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